Blackoak

Blackoak isn’t just a project. It’s the digital town I always wanted to get lost in—a living, breathing roleplay sandbox inspired by the very best (and worst) of online RP communities, then twisted through the lens of my own weird sense of humour and attention to gritty detail. What is Blackoak? At its core, Blackoak […]
Star Wars: Project Blackwing Horror Game

If you know me, you know I’m a Star Wars nerd with a soft spot for anything undead. So making my own Star Wars horror game; especially one inspired by the Blackwing virus from the expanded universe, has been the ultimate passion project. Why Blackwing? Star Wars has always flirted with horror (hello, wampa cave), […]
Metal Gear Solid: Ghost Babel UI Concept

Let’s be honest, the world is never going to stop making Metal Gear Solid remakes in our heads. Ghost Babel (the Game Boy Color cult classic) has always deserved a proper modern glow-up, so I thought: why not show everyone what that could actually look like? The Mission I set out to create UI concepts […]
British Roleplay Game

So here’s one for anyone who’s ever played GTA and thought, “Yeah, this is great and all, but where’s the Greggs? Where’s the Asda car park fights? Why isn’t anyone wearing a hi-vis in the pub at 10am?” What’s the Big Idea? For years, I’ve been working on a multiplayer roleplay framework—a toolkit that’s been […]
Video Game Store Simulator: “The Game Stop”

Video Game Store Simulator or “The Game Stop” as was it’s work in progress title was a video game store management simulator where you own a game shop, purchase in stock, stock the shelves, set the price of the game based off of trends and competition, and sell games to stupid characters that look like […]